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click grab mouse (Esc releases and shows params) mouse orbit camera (recenters when idle) · C reset camera W pedal · S brake · A/D steer Space hold = charge, release = bunny hop Shift stand up (pedal harder) air A/D spin · S backflip · W frontflip Q (bike) + none tailwhip · W barspin · S turndown · A/D x-up E (body) + none superman · W no-hander · S tabletop · A/D can-can Q/E held = keep spinning / longer hold scores more; finish or let go before landing (small hops just drop it) F hold = manual · W/S keep the meter centred grind hop/land along a rail, ledge or coping edge to lock on A/D balance · E+dir switch: none double peg, A/D toward edge feeble / away smith, S icepick, W crooked Space hop off (or roll off the end) special meter full (fill it with tricks): air Q+E together + none/W tsunami · S cliffhanger · A/D tornado R back to start combo air tricks, grinds and manuals chain; landing without a manual banks it, a bail loses it double click a label = default · hover = description
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